Is making an otome game worth it?

I’ve not touched my PSVITA in 8 months!! ashjfsbsidhbskdfj

I’ve been busy with working a full time job (the other name is adulting) and also working on Kokorogawari, so I really have no time for otoges anymore. Knowing that life will continue on like this for many years down the road, and that electronic gadgets will deteriorate if left unused, I sold my PSVITA and games off to a good friend of mine. I’m kinda sad that I won’t get to play Haitaka Psychedelica, but I’ll stick with PC games when I have the time (Hello backlog!).

Working on Kokorogawari is a lot of work. Apart from the writing, I also handle the sprite directions, the management of the team and the advertising on Twitter/Wordpress. This means that I have to constantly schedule the monthly workload, ask them for the work when it doesn’t get done and try to keep the morale high. This was especially difficult since the incident with the previous artist happened, and we had 2 other composers who disappeared into thin air after promising me work. It was tough not giving up, but I wanted to make this game a reality and I wasn’t going to give up just because of a few untrustworthy people, since I had a great team of committed members as well. Continue reading


Officially released: Our first demo game!

After so many months of hard work, the first trial is finally here! After sacrificing many otoges and much of my time, I’m very glad to see the first trial being sent out to everyone. So if you have been following us for some time, please play the trial and let us know your thoughts on it!


Hello all! It’s the writer’s team, Jyuuguchi and Laramie Castiel writing on behalf of Team Precatio!

Yes, it’s here!

After so many months of waiting, we’re very excited to share the first trial of Kokorogawari!

We have decided to release two different trials so that you’ll be able to experience what Kokorogawari has to offer as much as possible. We feel that it’s very important for everyone to get a good grasp on what we have to offer, as we want you to love our game and let it be a proud addition to your visual novel collection.

With that aim in mind, we’ve released the first of our two trials. This trial will cover the first chapter of the game’s common route. Here’s what we you can expect:

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Jyuuguchi’s next games and etc.

Jyuu-tan is not dead (yet)! :p

I’ve been really busy with work so I really haven’t had the luxury to sit there with my Vita in hand to play otome games. I will be playing a few in the next few months though, such as Collar x malice, Haitaka and maybe Tierblade. To be honest though, my money is all spent on power vitamins and beverages to get me through the work week. XD

As many of you know, I’m also working on Kokorogawari, an original English otome game with a few others. I just want to post a little something regarding my motivations for the game, how we designed it and what you can expect from it.

Continue reading



Have a listen to the BGMs that you will hear in our visual novel!

Visit the post for more.

Source: Music


Background Art

If you like, just take a look at the gorgeous backgrounds that our BG artist is doing!

I hope you’re looking forward to the game!

All are done by Sechiruu our BG artist. Sechiruu will also be designing the game’s interface!

Source: Background Art


Call for character & CG artist

We are still going on, make no mistake about that! 🙂

Again, please help us to spread the word around! Thank you all for the support!


Hello all, this is Jyuuguchi blogging on the behalf everybody in Team Precatio.

Some of you may have realized the sudden removal of all art on our official Twitter and on this blog. If you’re guessing that our character artist has left us, you are correct.

Hiccups of this nature are common when it comes to indie projects. However, this is but another opportunity to rework our development team. I would like to be honest with everyone who has been supporting us in the making of this game (that is still continuing now), so a few points will be made clear:

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Jyuuguchi in 2015

It’s been a while since I’ve posted… What with the lack of good games to play and busy writing my own otoge…

I hope everyone’s holidays had been great and I hope you guys will continue to read this blog in 2016! 😀

Here’s a review of my gaming year to see what I’ve been up to. (Oh those good times and bad times) Continue reading