Reine Des Fleurs – Otome Game Review

I never thought I’d be done so quickly with this game since it has so many endings, but once you get past the main story for each character, it actually moves on really quickly, because the character routes are pretty short. And probably also because this is the only thing to do apart from my thesis. This is the better option. (;´・ω・)

Flying carriages led by unicorns, Laputa-like palace in the sky, a mystical tree of life; Reine Des Fleurs is a strange medieval-fairytale-wafuu mix, with the Taisho-Kimono clothes and the Knights’ countries each holding a reference to Japan all giving taste to its setting. All strangeness is possibly overlooked just because of Usuba Kagerou’s beautiful art and the detailed scenery BG. Add to that beautiful BGMs by Love Solfege and moe-able love interests, it’s a great game!

Or, should have been.

This game was a disappointment as expected and there were so many things that really pissed me off:

Continue reading

Ayakashi Gohan (PC) Review

I finally finished this in 2 weeks, inbetween schoolwork. This is my first Honeybee game and the first that seemed interesting. I have quite a few thoughts about this, and I won’t do a walkthrough, so there will be no spoilers.

As I mentioned in the trial review, this game is pretty easy to go on routes…. Or so I thought. Since there are no character points (like Rejet) or love catch (like Otomate), it was difficult knowing just which route I was on, and even if you chose a selection, you may meet someone completely not related to the character you want to clear. The guides differ from player to player, and I had my own version of a walkthrough as well, so I’d suggest you rely lots on Quick saves. There probably isn’t a set kind of gameplay, since this game follows a real Amidakuji style, but I guess when the male character you’re clearing at the moment blushes or gets happy, you probably chose the right selection. In the end, the only easy thing was deciding whether you were going to an Ayakashi or Human route.

The flow of the game for each (Ayakashi or Human) route is a main prologue and 4 chapters, which then branches out to a bad end or character route. Then each character has good and bad ends.

The storyline was great, not to mention that the seiyuus did a great job portraying the characters. The last time I remember Kaji as a moody character in a game, and NOT a shota would be him as Rath, in my favourite BWS. And Shimono as Uta Continue reading

B’s LOG 2014 7号 May’s Issue

I bought this together with my Dengeki issue 7 though this issue was released May 20. And to top it off I read Dengeki first since they had illustrations of more Rejet stuff. So it’s kinda late, but let’s get down to flipping through this issue. (As I spoon matcha ice cream into my mouth) I intend to scan some of the pin-ups and post them up at a later date, so don’t get put off by the reflections (^^ゞ

1) Reine Des Fleurs

It’s a special scoop! This issue’s special feature is on Reine (Which is why I even bought it (^_^;) Since I didn’t do a web-intro on Reine, I might as well do a little here. CGs here are not on the official web yet. Sneak peek!

This is (one-half, one-side of) a two-side two-page pin-up. Leon’s holding a wine glass on the right side of this page, and the back of it is a short story. (Gaah–!! Mendokusai!!)

IMG_1034 Continue reading

Senjou no Enbukyoku (waltz) – Sub characters added

Original characters and story here: https://jyuuguchi.wordpress.com/2014/04/25/senjou-no-enbukyoku-waltz-official-site-open/

Akasa

akasa
Ran’s classmate. Extremely mild-mannered, he’s a student council type who can gather people to work. Having the blood of a far eastern country, he wields a special weapon called ‘katana’.

“Let’s drink tea, green tea! I’m good at brewing tea!” Continue reading

Chronostacia Translations + Review

Chronostacia’s review/translation/summary/walkthough/guide/whatever-you-call-it. Is here.

The system controls are Otomate-idiot proof, and pretty with all the cogs, especially when you set it on auto mode. If there is a town scene, there will also be random flower petals flying all over the screen (all year round lol). The system music wasn’t as good as they set it out to be on the website, with an OP and ED not very to my liking… but at every click there will be a sound of a clockhand moving. The art of course is lovely, and glowy, suitable for this theme.

Alright enough of me ♪~ <(゚ε゚)> Here goes.

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CG video X Norn9’s insert song! (I saw the similarities and just HAD to do this :p)

English subs:

Gather the roses, maiden Continue reading