(non spoiler review)
PoseMage coming in 4 days so I really had to get this game done. I swear I spent my entire Saturday and Sunday on this and what a great fandisc! I have always been a fan of the original game and bought all the Radio discs and event DVD, and am really glad I played this because it only made me love this series more!
This loading screen really summed up the game well, I’d say.
The game was unexpectedly volume-y, with lots of development in the relationships and my favourite kind of bittersweet scenes and the occasional cuteness. I have to say that I hated Masamune in the original game because he was a perv, but I really liked him in this game. Too bad that he still got 12th place though haha. My favourites in the original were Sakuya and Natsuhiko but Continue reading
I finally finished this in 2 weeks, inbetween schoolwork. This is my first Honeybee game and the first that seemed interesting. I have quite a few thoughts about this, and I won’t do a walkthrough, so there will be no spoilers.
As I mentioned in the trial review, this game is pretty easy to go on routes…. Or so I thought. Since there are no character points (like Rejet) or love catch (like Otomate), it was difficult knowing just which route I was on, and even if you chose a selection, you may meet someone completely not related to the character you want to clear. The guides differ from player to player, and I had my own version of a walkthrough as well, so I’d suggest you rely lots on Quick saves. There probably isn’t a set kind of gameplay, since this game follows a real Amidakuji style, but I guess when the male character you’re clearing at the moment blushes or gets happy, you probably chose the right selection. In the end, the only easy thing was deciding whether you were going to an Ayakashi or Human route.
The flow of the game for each (Ayakashi or Human) route is a main prologue and 4 chapters, which then branches out to a bad end or character route. Then each character has good and bad ends.
The storyline was great, not to mention that the seiyuus did a great job portraying the characters. The last time I remember Kaji as a moody character in a game, and NOT a shota would be him as Rath, in my favourite BWS. And Shimono as Uta Continue reading
Again, a little reminder, this is a review, not a translation, so there will be only be summaries and my thoughts on the game.
This second QR game I play was a much better experience than Satomi, but I have the same complaint: too many silly endings, one-style-fashion sprite, the presence of a random JiiJii character that disgusts me and QR style ‘every playable character had the same storyline except for the icha parts’. But QR’s heroines are always hilarious and not the goody-two shoes (thank you CERO D?) who live to please others, which made it amusing to play through.
Our heroine Lib is the adopted daughter of the country Tressor’s royal family, making her the first princess of the country. Before 12, she lived with the trash of a father who treated her like a slave. But she had always been in love with a man who treated her gently and he would come on the snowy days to comfort her.
Oh. Goodness. Quinrose has me interested…. They have a new concept – Mermaids! Finally breaking free from their aha-haha Alice, here comes a new fairytale
like Ariel from Disney. And what can I say… I LOVE NAVY BOYS (*´Д`)ﾊｧﾊｧ Please don’t think Jyuuguchi is a hentai. I just have an absurd fetish for military(especially navy) and uniforms. I used to go to the pier on my bike where the navy boys were and…..
Ok, that’s quite hentai. But let’s leave it for another day.
Mermaid Gothic: Before turning into bubbles and disappearing…..
Heroine: Lydia Greene
Former mermaid princess. Having commited the sin of ‘giving blood to humans’, she was locked in a tower for ten years. She loves to sing and do other fun things, but hates tragedic stories and the feeling of losing. Perhaps feeling an instinctive threat to herself somehow, she hates cats.
Just now I took a look at my bank statement and I went like (； ･`ω･´) (´；ω；｀)ｳｯ… ヽ（´ー｀）┌
Everytime spring in Japan comes, they release a load of games and goods, which also equals to my enormous cash outflow, and especially this spring Rejet released 4 new series of dummy-head situation CDs. It’s tough being in that ambiguous age-zone where you have a growing want-list and a pathetic looking cash inflow.
Enough of my ranting. It’s review time for my super-backlot Norn9.
Norn9 seems to be an experimental mix of futuristic X hero clan X some love thrown in X mystery X 1D evil guy X fairytale X world war. The bulk of the prologue was from Sorata’s point of view, a young boy from the present world, who suddenly got poofed 100 years back in time to the Taisho era, where he meets a strange girl and ends up on a round futuristic ship called Norn. It is revealed that everyone on the ship has a superpower, and so does the weird girl that brought him to the ship. Sorata’s role ends when he decides which heroine to follow. Rather than an otome game, it’s more like a shounen manga from the point of view of a girl made into a game. And I enjoyed it despite its weird and complicated setting. And there are random CHICKS on board that play the role of doctors, cooks, cleaners, etc, which don’t make sense at all, and how the characters understand what they say is a mystery to me. In some routes the Sorata is even made to live with them rofl.